Narrative Kit — Build Narrative Gameplay in CopperCube
A downloadable tool for Windows
What is it?
Narrative Kit is a collection of extensions used to build narrative gameplay in your game.
Its main focus is to provide a modular framework that allows flexible yet simple interaction with the game environment, while also working with the free version of CopperCube.
Features
- Create narrative games without coding
- Works with the free version of CopperCube
- Built around CopperCube's variable system
- Easy interaction system for game objects
- Conditional interactions based on variables
- Switch between FPS player and static cameras
- FPS player controller with head bob, strafe tilt, and footsteps
- Helper actions for common gameplay tasks
Games Made with Narrative Kit
The following games were created using Narrative Kit.
How to use?
Please check the attached demo and video.
Full documentation could be found here: https://alxvn.github.io/nkdocs/.
Additional Resources
| Resource | Description |
|---|---|
| CopperCube Variable Editor | Simplifies variable management and makes using Narrative Kit easier. |
| GitHub Repository | Source code for all Narrative Kit scripts. |
| Documentation | Full documentation with guides, examples, and API references. |
Prefabs
You can also download prefabs for Narrative Kit. Currently two prefabs are available:
- NK Base FPS Player – a basic player setup ready to use in your scene.
- NK Camera Pointer – a helper node used to position the player when switching between scenes.
You can read more about how to use prefabs in CopperCube here: CopperCube Prefabs Documentation.
Updates
Show update history
- 07/02/2026
- Added documentation at https://alxvn.github.io/nkdocs/. - 04/02/2026
- Fixed multiple bugs related to the interaction manager. Invisible nodes can no longer be interacted with, variable-controlled interactions can now be fully disabled, and interaction text updates correctly.
- Added helper actions: "Shake Object", "Hide and Unhide Nodes", "Execute Once on Scene Change". - 20/01/2026
- Renamed "Narrative Toolkit" to "Narrative Kit". Extensions now start with NK instead of okeoke.
- Added icon support for node interactions (see "Show Icons DEMO").
- Fixed collider node detection.
- Added "Give Back Control" action to switch from static camera to player camera.
- Added versioning for future compatibility. - 30/12/2025
- Fixed interaction with objects behind level geometry.
I’d love to hear your feedback or ideas for improvements!
| Updated | 6 days ago |
| Status | In development |
| Category | Tool |
| Platforms | Windows |
| Rating | Rated 5.0 out of 5 stars (3 total ratings) |
| Author | okeoke |
| Tags | coppercube, extension, Horror, Walking simulator |
Download
Development log
- Update to v2.0 / 17.03.20266 days ago


Comments
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I really love this
Amazing!!!!!